Com2us Holdings 2Q operating loss 1.6 billion won… Seeking a turning point to'xpla '
Com2us Holdings (CEO Lee Yong-guk) announced on the 11th that it recorded sales of 28.9 billion won, operating loss of 1.6 billion won, and net loss of 31.7 billion won in the second quarter of 2022.
Sales decreased 2.6% year-on-year, and operating profit and net profit turned deficit. Revenue and operating profit increased by 20.0% and 49.6%, respectively, but net profit decreased by 583.3%, increasing.
The company explained that the net loss occurred due to the one-time reflection of virtual assets and evaluation losses. Sales and operating losses have improved QoQ due to the expansion of the game business and the increase in investment in related enterprises due to blockchain and new launches.
In the second half of the year, the company plans to activate the web 3 ecosystem of 'XPLA' mainnet to improve earnings. Com2us Holdings aims to become a global web 3 value-chain company that encompasses game platforms and contents based on XPLA Mainnet announced on the 9th of this month.
Com2us Holdings is a comprehensive content group holding company leading blockchain and methus, and has a stake in major virtual asset exchanges in Korea along with the role of Genesis Contributor of XPLA Mainnet. The strategy is to accelerate the global game platform business and mobile game business with such an infrastructure.
XPLA Mainnet plans to grow into a blockchain ecosystem that encompasses future contents and platforms such as movies, dramas, music, arts, and methuses as well as games. Com2us Holdings will participate in the construction and verification of XPLA, and the XPLA mainnet will be operated from the 19th of this month. When the XPLA mainnet, which is characterized by convenience, stability and scalability, is activated, the expansion of the ecosystem will expand and increase the value of new businesses.
In addition, based on 'Hive' and C2X platforms, we will expand the global game platform business that covers Web 2 and Web 3. Hive is an all in one game platform that provides all services such as authentication, payment, and data analysis required for game development and operation as a software development kit (SDK). I made it. Next month, existing game companies, who have no experience in blockchain technology, will upgrade them to smoothly service web-based games.
The C2X platform plans to serve as a web 3 game access road for developers around the world by providing participant-centered game launching programs (beta game launcher) and game-specific wallet system.
The mobile game business also focuses on overseas targets. 'Working Dead: All Stars', which was introduced in Korea in June, will be released at the same time on the 31st of this month. The original comics enthusiasts plan to capture walking dead fans around the world, including North America and Europe.
In addition, four new games, including collectible RPG 'Hello', neglected nuclear and slash RPG 'project alchemist (tentative name)', Genonia series IP MMORPG 'World of Genonia' It will be released global through four.
Comments
Post a Comment