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From Aloy to Zagreus: 52 developers betrayed, like your favorite characters

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How do our favorite characters be created? We wanted to go this question as part of our hero * indoor weeks on the ground. And because no one can answer this question better than the people who are responsible for our favorite video game characters, we have asked exactly them. In recent weeks, we talked about 52 developers of different studios and publishers to learn more about how to approach character design. Whether Creative Director, Studio Founder, Narrative Designer, Art Director or Writer, they all have given us a little insight into their work and how they approach the hero * of their games. Therefore, we asked you three questions: What is the most important aspect in your eyes when you create a new character? Do you have a design philosophy to create characters and distinguishes themselves depending on whether it's about a main or a minor character? What kind of characters would you like to see more often in video games? The answers to the first two questions ca...