Ubisoft Optimization of Fashion Colourbind for Siege

The Artistic Director of Rainbow Six Seages, Alex Karpazis, mentioned at the six Invitational 2020 that the developers worked on a Daltonian fashion for the game. Although it is not the start of Ubisoft's attempts to make the FPS Tom Clancy more Whether accessible to people and that they did not have any official details at the invitation, progress has been made on the Daltonian mode for Rainbow Six Seages. Many players from the Siege Reddit community have implored Ubisoft's developers to implement a daltonian mode and he should finally go out for PS4, Xbox One and PC soon.

Colorbind Rainbow six-seat fans may feel disadvantaged because according to your type of daltonism, some skins and operator cuts can disappear. Although it is a situational problem with the reticulates, not seeing some skins leaves the players with trouble to follow some opponents. Other players reported difficulties seeing the thin red heads of argillos who are strategic fast-death players coming out of a trap. Although we did not expect players intentionally targeting blind siege fans, we see how they could gain an advantage over them.

We are working on something right now, said Alex Karpazis at the six Invitational 2020. We want it to be as accessible as possible to all our players, we make efforts on that. FPS titles such as Modern Warfare and Apex Legends implemented Daltonian modes that have been applauded by their communities, but Ubisoft has trouble following EA and Activision Blizzard in this regard. We congratulate all developers to make their games more accessible for as many players and a daltonian mode will increase the attraction of siege.

Are you a Daltonian FPS player? Which operator is your main in Rainbow six seats? Let us know in the comments below!

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