Alex Kidd dans Miracle World DX Review

Alex Kidd in Miracle World DX Review

Before the blue hedgehog becomes Sega's face, another character led the load. With its ridiculous favorites, its huge ears and its massive fist, Alex Kidd has generated several successful titles making the martial artist with wide-eyed a familiar name in the 80s. Seizing the franchise of darkness, Jankeneam aims to breathe A new life to the rock hero smashing with a remarkable jouvence cure that brings his first exit from contemporary titles of the genre.

With the Kingdom of Radaxian in Danger, only one can save the situation. In charge of recovering the kingship of the evil Janken the Great, you have to slaughter his men with the head of articulation to bring peace back into the kingdom. Although it is a conventional rescue story, newly implemented cinematics help create a tales book feel that perfectly complements the game.

Each level has been faithfully and with love recreated in Alex Kidd in Miracle World DX. Environments are littered with details that contribute to the character of which was once a blank backdrop. JANKENTAM has set up frills in the foreground, helping to create depth in the 2D plan. The vibrating color palette is breathtaking and is further improved by instantly passing its 8-bit counterpart. With a single click on the button, you can immediately switch to the original title and marvel for differences. Although this has been done in the remakes of Wonderboy, it's a great option to include because I stopped regularly in new areas to see how the talented people of Jankengeam had invigorated them.

Inspired by cartoons from the end of the 80s and the early 1990s, each character was incredibly redesigned to release personality. Their voluminous and exaggerated appearance helps to modernize the title, restoring the hungry hero for the masses. In addition, the audio has been completely redesigned. Always keeping the catchy melodies of the originals, each track was built from scratch, helping to integrate the feeling of casualness of the game.

Although the levels are short, the degree of difficulty is high. Equipped with three lives, you will have to maneuver through dangerous courses while collecting bags of money to reach a delicious hamburger or other food-based food at the end of each step. Keeping in mind that the original came out in 1986, the variety of the game is amazing. With a range of unique items purchased at the stores at the beginning of some levels, Alex Kidd is a diverse platform game that has been the pioneer of the essentials of the kind. Rings fueled by fire to vehicles, each element changes your level approach. Alex can cross the ground at a waxing speed or even fly into helicopter sky. The failure on these sections will result in a different approach to the level, whether on foot or sometimes even plunging into the sea.

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The highest obstacle levels are the battles of boss; However, in a strange remoteness of the traditional fighting, you challenge your enemies to a set of stone, paper and scissors. Yes, after pushing your platform skills to the limit, you are placed in a game of luck. If you lose two in three turns, then hard, you die and start again. Earn and continue. Although it may be a bit boring, this strange inclusion really summarizes the innovation of the game. Towards the last third, the fighting becomes more conventional, you forcing you to avoid attacks to hit.

Death is inevitable. By simply brushing an enemy, you will lose a life and reappear from a generous point. Due to slippery controls, it's easy enough to miss the target when you take your flight. This can lead to frustrating moments, especially when accuracy is required. Although I understand Jankengeam's commitment to reinventing the original, I would have liked to see them tightening the movement. Newcomers in the franchise will be perplexed against the lack of certain gender conventions. For example, you can not jump on the head of the enemies. Attacks are frontal with a strict shot detection area, making each confrontation a task putting life in danger.

Now with a life counter and the ability to browse the power-ups, quality of life changes have been made to modernize the game while remaining faithful to the original. Although some can make fun of the option, the ability to activate infinite lives is available, which is perfect for newcomers. New levels have been implemented in a seamless manner in the game and the original steps have been expanded. Once the campaign is over, you will be able to access the new Boss mode and the 1986 version, creating a complete package that celebrates the original version. Alex Kidd in Miracle World DX is a beautiful reinterpretation of a classic. Although some elements seem outdated, it is the perfect introduction to the franchise. JANKENTAM managed to rejuvenate the legendary hero, hoping to revive a resurgence of the series. __

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